Bright Lights, Mil City

Bright Lights, Mil City is the thirtieth level in Metal Arms. Glitch must work his way through several blocks of Mil City and Mil patrols to advance closer to the tower.

Trivia
• Two Rocket Launcher wielding Grunts are stationed on a looping rail car system above the majority of this level. Due to its speed, these Grunts can be tricky for Glitch to destroy. They can also make it difficult for Glitch to traverse the streets undetected, as projectiles hitting objects often draw the attention of nearby Mils.

• Three of the four shielded Titans in this level always have the "losing signal" alert on screen when Glitch uses the Control Tether on them, regardless of how Glitch actually is to them.

• Some Grunts in this level can be seen "sleeping on the job". Two hidden in an alleyway and one near a pilar supporting the rail system.

• Scouts patrol three areas of this level. If they to detect Glitch, they'll transmit a signal to a local alarm system, which prompts Grunts to spawn and the nearly Titans to provide fire support.