Swarmer Boss

The swarmer boss is a cut enemy/boss battle from the final version of Metal Arms: Glitch in the System. According to Scott Goffman, the game's lead animator, this boss battle was cut due to a lack of time to actually program the AI for this character.

The player was originally intended to fight the swarmer boss in a room which was later recycled into the multiplayer map "DMA Death Sphere". All that is known about the combat, is that the swarmer boss would have the ability to leap around the room from level to level, and swipe at the player.