Wasteland Chase

Wasteland Chase is the eighteenth level in Metal Arms. Glitch, Krunk and Zobby proceed after Vlax, who has stolen Krunk's R.A.T.. Using a R.A.T. commondeered by Zobby, they chase the Grunt through the wasteland, encountering Mil resistence along the way. This level has one secret chip.

Trivia

 * Like Wasteland Thunder, Krunk will be absent from the R.A.T. despite evidently being present.
 * During the chase sequence, Vlax's R.A.T. is immune to destruction. Though it can be seen emitting smoke the more Glitch shoots at it. It isn't until the end of the level that the R.A.T. can be destroyed.
 * A potential continuity error occurs at the end of the level. Once the R.A.T. Vlax drives has been destroyed, Glitch takes out the Grunt without hesitation. However, back in the level Destroy Comm Arrays, Vlax warns the him of the potential damage Krunk's chip could sustain should he dare to attack. In this level, however, Glitch could use excessive measures (explosives, etc) to destroy the Grunt, yet the chip remains unharmed.
 * An error of delivery; Krunk's final line in this mission is registered as "Transmission from Colonel Alloy".
 * If Glitch escapes from Vlax's sight during their fight, the Grunt will proceed to attack the R.A.T. Zobby is sitting in. This is most likely because Zobby registers as a friendly NPC. Hostile NPCs naturally attack friendlies and Vlax is no exception to this.