Round Two

Round Two is the thirty-fourth level in Metal Arms. Following his victory in the previous arena fight, Glitch in pushed into another skirmish to entertain the Mils. This time, however, Glitch has two Droids alongside him to help him fight. Glitch must survive the onslaught of Mils and prove victorious.

Trivia
• The overall conditions of this level is the same as it had been in the previous level 15 Minutes, except for the fact that Glitch has two allies and has a lot more adversaries to fight.

• This is the last level where Glitch gets to fight alongside Droids. As per usual, their survival of destruction has no impact on the storyline whatsoever. Though it could be argued that their demise garners more attention than any other levels, due to the Mils in the cheering on their destruction.

• This is the only level that can provide standard Droids with the Ripper or Rivet Gun. As these are optional weapons to pick from, they randomly get equipped with a weapon that Glitch doesn't pick up. Like all Droids in the game, however, they'll always use the level 1 variants, despite the provided weapons bearing upgraded builds.

• Because the Droid team has more than one unit, this is the only arena level where Glitch's team death count can exceed zero without the level failing.

• This level features the final appearance of the Zombiebot.

• This level features the final appearance of the Elite Guard.